← All works · Sydney, Australia

Game composer

Luna Pan is an Australian game composer based in Sydney. She scored Wounded: The Beginning on Steam, holds a Master of Arts in Orchestration for Film, Games and Television from the University of Chichester, and writes orchestral, electronic and hybrid music built to loop, layer and adapt to play.

The work

(1) projects

Before you ask

Do you write music that adapts to gameplay?
Yes. Layered and looping cues that can be built up and stripped back as the game state changes, delivered as stems with markers so your audio team can wire them into the engine. If you use FMOD or Wwise, say so early and I will write with that in mind.
Can you deliver stems and alternate mixes?
Always. Every cue can come as full mix plus stems (percussion, harmonic bed, melody, textures) and shortened or loop-ready versions where they are useful. It costs nothing to ask for them up front.
Do you work with indie studios?
Yes. Wounded: The Beginning was an independent release, and a small team with a clear idea of the world they are building is my favourite kind of client. Tell me the scope and the platform and I will come back with a plan that fits it.

Directors' notes

“Luna is someone you can depend on to deliver quality work on time. If you’re a film maker or a game developer you know exactly how valuable these qualities are.”
Michael Baugh — Award-winning composer
“Luna is an exceptional composer who exudes so much musicality. Her ability to interpret a brief is beyond measure and she delivers her work at the highest quality and within the desired timeframes.”
Amara Primero — Founder, PrimerchordMusic

Recognition

  1. 2024APRA AMCOS / AGSC Screen Music Awards — Emerging Screen Composer of the Year — NominatedFor The Block, Bondi Rescue and Bluey
  2. 2021GEMS, Spain — Contemporary Female Composer & Best Orchestration — Winner

Tell me about yours

A film, a series, a game, a campaign, or something that doesn't fit a box yet. I read every message myself.

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